A Group of Ministers (GoM) in India unanimously decided to recommend raising the goods and services tax (GST) on online gaming, casinos and race courses from the existing 18 percent to 28 percent, according to news reports dated May 181. The recommendation was reported by Forbes India, which said the GoM reached the decision unanimously1.
The change, if adopted, would apply across three categories of gambling and gaming activity: online gaming, casinos and race courses1. The report did not state which states or ministers sit on the GoM, when the recommendation was made formally, or whether it has been accepted by the GST Council. Those details have not been reported1.
The recommendation comes against the backdrop of a large and fast-growing Indian online fantasy sports market. A report by Deloitte and the Federation of Indian Fantasy Sports (FIFS) put the online fantasy sports market size at ₹34,600 crore in FY21 and projected growth to ₹165,000 crore by FY251. Dream Sports, the parent of fantasy platform Dream11, closed FY21 with revenue of ₹2,706 crore and a profit after tax of ₹329 crore, up from ₹2,120 crore and ₹181 crore respectively the previous year1. Dream11 claims more than 150 million users, ahead of Games 24x7 and MPL in reported user numbers1.
- Dream11: more than 150 million users1
- Games 24x7: 100 million registered users1
- MPL (Mobile Premier League): 90 million1
The legal status of fantasy sports in India rests on a Supreme Court ruling. In August 2021, the Supreme Court upheld Dream11's fantasy sports format as a "game of skill," by its order dated July 30, 2021, and dismissed an appeal against a decision of the Rajasthan High Court1. Separately, some states including Assam, Sikkim, Odisha and Andhra Pradesh have banned fantasy sports1.
"On May 18, news reports say the Group of Ministers (GoM) has unanimously decided to recommend increasing the goods and services tax (GST) on online gaming, casinos and race courses, from the existing 18 percent to 28 percent"
What it means for players
GST is a tax collected from operators, not a direct charge on a player's winnings, so the immediate effect on players depends on whether operators pass the higher rate on through entry fees, commissions or prize structures. The report does not say whether operators would absorb the increase or pass it to users1. For players in India, the practical questions are whether contest entry prices rise, whether prize pools shrink, and whether platforms change their formats. None of that has been reported1.
The recommendation covers online gaming, casinos and race courses together, so players in all three segments would be affected if it is adopted1. Fantasy sports operators already require users to self-certify they are above 18 when joining a contest, and to complete KYC with government-issued IDs before withdrawing winnings1. Dream11 also describes responsible play limits, with notifications asking users to stop after a set level of losses1. The average transaction on Dream11 is ₹37, and over 99 percent of its users have never won or lost more than ₹10,000 in their lifetime on the platform1.
What happens next
The GoM has recommended the increase; the report does not state when or whether the GST Council will consider it, or when any change would take effect1. No timeline for implementation has been reported1.
For background on how operator taxes reach players, see Betting Duty, GST and Casino Tax: How Operator Taxes Reach Players. For the wider legal picture, see Can I Gamble in India? and Can I Play at Online Casinos in India?. For winnings treatment across the region, see Tax on Gambling Winnings in Asia: A Guide for Players, Visitors and Expats.
Sources1 sources
- Gaming: Dream11 Turned Fantasy (gaming) Into Reality. Now It's Eyeing A Diversified Sports Tech Future - Forbes India-into-reality-now-its-eyeing-a-diversified-sports-tech-future/77065/1), forbesindia.com








