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Heading to Korea as an expat is easy. The people are pleasant and very welcoming of anyone who wants to experience the wonderful heritage and culture of Korea. Expats keen on immersing in the popular culture of Korea must learn how to play Go-Stop.
Go-Stop is a widely popular card game played in Korea. Most of the family and friends gather every Christmas and New Year’s to play this game so it would be great if you, as an expat, can participate in its enjoyable card game.
History of Go-Stop in Korea
While the card game is popular in Korea, it actually started in Japan, during the time when gambling with traditional card games was considered illegal. Since the law states that locals cannot play four suited cards, many of the Japanese people chose to play card games with traditional Japanese characters such as flowers and sceneries. By 1889, Nintendo decided to produce thousands of handmade cards. However, the Yakuza got wind of the growing popularity and made a gambling industry out of it.
Soon after, the concept of the card game was eventually brought to Korea where it is widely enjoyed.
How to Play Go-Stop Card Game
As mentioned, this card game does not use traditional cards such as the 52-card deck commonly used in poker games. You will have to use Go-Stop Cards or Hwatu Cards. Since this card game is quite popular in Korea, it is easy to buy one in convenience stores and even online. To make the game more enjoyable and rewarding, it is best to also have poker chips, particularly if you want to place bets.
Hwatu is much smaller but thicker than a regular 52-card deck, making it challenging to shuffle. Most newbies would shuffle the card by spreading the cards onto the table and just mixing them. Do note that the deck has four cards that stand for each month of the year along with a flower. The objective of the game is to find the match of the cards with their corresponding sets. For example, players should match cards from May with another card from May. Players, though, do not need to memorize the characters as they can just simply match the cards following the same design and theme.
Hwatu Four Sub-Categories
It is important to note, however, that the cards are divided into four different sub-categories, as follows:
Animal – these are the set of cards with animal characters on them. They are distinguished by having a distinct character different from the junk counterparts.
Bright – these are the set of cards having Chinese characters, which means “bright” on a red circle.
Junk – the most common set of cards. They are the plain versions of each of the card sets.
Ribbon – these are the cards that match with either a red or blue ribbon.
The most important part of the game is learning card identification since it the one used when scoring points.
Go-Stop Game Set-Up: Rules of the Card Game
To start the game, players must learn how cards are dealt and some rules concerning the game. Before giving out the cards to the players, your group must first choose a dealer. The dealer is the one who shuffles the cards, deal the cards, and play the first hand. Some of the locals make dealer selection easy by just playing a game of rock-paper-scissors. Then, the succeeding winner of each round becomes the dealer.
Soon after shuffling the cards, the dealer will have the player to the left “cut” the deck. Cutting the deck means taking out a part of the deck and placing it face down on the table. The dealer will then proceed to deal the card. Once the dealer runs out of cards to give out, they can get from the one on the table but if there are cards remaining, it will be placed back along with the remaining cards on the table.
Dealing the cards follow a counter-clockwise direction, beginning from the right of the dealer. As soon as the dealer gets the cards, these are then given face up on the table. This is only done once depending on the total number of players, as follows:
2 Players – each player will have 10 cards and 8 cards facing up on the table, with five to each player and four on the table. Do this only once.
3 Players – each player will have 7 cards and 6 cards facing up on the table, with four to each player, three to the table, three to each player and then another three to the table.
4 Players – each player will have 6 cards and four cards facing up on the table, with three to each player and two to the table. Do this only once.
5 Players – each player will have 5 cards and 3 cards facing up on the table, with three to each player, two to the table, two to each player and then one on the table.
Special Considerations
Do note of these special conditions before beginning a game. Each one must check if they are holding four cards in one set or if they have three cards in one set on the table.
- If a player has a starting hand containing all of the four cards in one set, the player wins automatically.
- If all the players have starting hands with all of the four cards in one set, the game is a draw.
- If the starting table has all of the four cards in one set, the game is null or does not have a winner.
- If the starting table has three cards in one set, all three cards should be stacked to be taken with a match from the remaining card in the set.
If none of these special conditions apply. The game proceeds with the dealer being the first to play. In each player’s turn, they should:
- Play with a card from their hand to the table.
- Flip the top card to face up from the center of the deck towards the table.
- Collect all the matching pairs. Should there be no card in hand that matches a card on the table, a player must still place another card on the table. All the matching pairs should be collected and shown to the opponents.
- The game will come to an end if a player has enough points or if there are no more cards left.
Other important conditions:
Should there be a matching pair on the table and a player has a card in hand that matches a part of that set, the player can choose which pair to collect on the table.
Should there be a matching pair on the table and the flipped card from the deck, matches that pair, the player must leave the card on the table and stack the three cards together.
In some games, the players agree on a score needed to stop the game. The final score is also the determining factor of the base prize, collected from each player. For example, if the winner decides to stop the game with 5 points, each player will have to pay the winner 5 chips.
The winning player can stop the game and collect the winnings and they also have the choice to continue the game by saying, Go!
Why would a winning player choose to say Go! instead of just collecting their winnings?
- If the winning player says Go once, that player automatically gets one additional chip from each player.
- If the winning player said Go twice, that player automatically gets one additional chip from each player.
- If the winning players said Go thrice, that player automatically gets twice the chips from each player.
- For every Go said after the third time, the winning player receives double the chips for every Go said.
- Each Go said accumulates, if the winner said Go two times with a final score of 5 points, the winner will receive 5 chips and 2 extra chips (one for each Go once and one more for saying Go twice. All the doubles happen after adding the chips from saying Go two times.
To better understand the scoring system, here are the points for each set:
Animal:
Five Animal Cards – 1 Point
Each Animal Card Beyond 5 Animal Cards – 1 Point
February, April, and August Animal Cards (known as “Godori”) Together – 5 Points
Bright:
Three Bright Cards – 3 Points
Four Bright Cards – 4 Points
Five Bright Cards – 15 Points
Junk:
Ten Junk Cards – 1 Point
Each Junk Card Beyond 10 Junk Cards – 1 Point
Ribbon
Five Ribbon Cards – 1 Point
Each Ribbon Card Beyond 5 Ribbon Cards – 1 Point
Three Red Ribbon Cards with Writing, Three Blue Ribbon Cards, or Three Plain Red Ribbon Cards – 3 Points
Now that you have learned the basics of playing Go-Stop, go and challenge your Korean friends and stop them with your strategy!